The Bakery Relights Tippett’s FX Pipeline
Published on Monday, 09 January 2012
Tippett Studio has been using Bakery Relight software in its production pipeline for recent and 
forthcoming feature film projects such as ‘Immortals’ and ‘The Twilight Saga: Breaking Dawn
Parts 1 and 2’.
| Image – Immortals Copyright 2011 Relativity Media, LLC. | |
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| Tippett’s Digital Effects Supervisor, Scott Singer said that the software has helped complete large, complex projects on time in spite of the small size of their crew and the short time frame. An example of this was being able to complete the FX animation on a project involving 25 shots of rigid bodies with four effects animators in 6 weeks. He said, “We can now do these things because we can quickly build shot independent, data-driven automated processes and efficient interactive processes.” The Bakery team has helped them improve their pipeline architecture and work more efficiently, primarily by using Relight’s VFX-specific database and asset management approach to describing assets, VFX processes, process control and farm submission. They can now work more efficiently using data driven, reproducible results to manage very complex processes and data. For example, they can create more wolves, in more shots with a smaller crew in less time, or describe the complex steps necessary to deliver raw blood data to lighting, as we they did in ‘Immortals’. Scott said that Relight has become central to their effects pipeline, replacing a large part of the traditional Tippett pipeline for the team. “We can now describe any pipeline processes as a series of interchangeable and re-useable modular building blocks - like pipeline Legos in a way. We’re working with the Bakery on an ongoing basis now to build on the asset system to encapsulate more complex, compound asset management for future projects,” he said. Bakery Relight is the first product from French-based 3D computer graphics company, The Bakery, and was first shown at NAB 2011. www.bakery3d.com www.tippett.com |
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