Matthew Bristowe Becomes One Of Us

Published on Wednesday, 03 February 2016

One Of Us visual effects studio in London has announced that Matthew One-of-us studio
Bristowe has joined the team as Head of Production and Operations.

Arsenal FC Works with Aframe on Cloud Video-Based Workflows

Published on Wednesday, 13 January 2016

Premier League Football Club Arsenal in London is using services from Aframe-Arsenal-screen
cloud-based video platform Aframe, to improve workflows and processes
on its on-demand online video portal.

Bandito Brothers Collaborate Across Projects on Avid ISIS | 1000

Published on Sunday, 27 December 2015

Bandito Brothers studio in LA has purchased Avid’s new ISIS | 1000 Avid-Bandito-brothers2
shared storage, scaled for smaller teams and supporting efficient
project sharing across diverse tools and staff.

Freakworks Shifts into End-to-End 4K Post Based on Teranex Express

Published on Tuesday, 03 November 2015

Freakworks rebuilt and equipped their post facility to handle projects Blackmagic-Freakworks
at 4K resolution from start to finish, investing in five Teranex Express
converters for 4K to HD SDI down-conversions.

ftrack Exits the Studio with Dedicated iOS & Android App

Published on Tuesday, 22 December 2015

ftrack project management and tracking software now has a dedicated Ftrack-Go-7
Android and iOS app, ftrack Go, to support project access, edits and
collaboration from any location.

Gramercy Park Studios – Fixing it On Set Before Fixing it in Post

Published on Tuesday, 20 October 2015

Gramercy Park Studios in London has tackled the issue of shrinking GPS-live-edit
timeframes and budgets for TV commercials with GPS Live Edit, a new
workflow that brings editorial on-set, close to video capture.

Redshift Ramps up Render Speed & Efficiency at Outpost VFX

Published on Saturday, 19 December 2015

As a hardware and software cost, Redshift biased rendering is the fastest, Redshift-4b
most efficient render option for Outpost VFX, not just economically but also
in terms of their biggest cost, artist hours.

Beyond Takes on ‘MythBusters’ VR Content with Resolve Studio

Published on Thursday, 15 October 2015

Beyond Productions handles post for new VR content in the TV series Beyond-resolve-mythbusters1
‘MythBusters’, using Resolve to grade, edit, bring in VFX and control
the VR experience within a 32-bit environment.

Brainstorm’s After Effects Plug-in Creates Tracked Video for AR Projects

Published on Thursday, 17 December 2015

Brainstorm’s new Tracking Exporter for After Effects works with The Brainstorm-AETrackingExporter-1
Foundry’s CameraTracker plug-in to generate videos with tracking
data for AR applications inside Brainstorm’s virtual sets. 

Root6 Supports Card-based Media, AAF & Fast File Transfers

Published on Monday, 28 September 2015

The new version of Root6 ContentAgent adds CardAgent, an interface Root6-contentagent-Player
for managing card-based media. Root 6 also now supports fast file transfer,
watermarking and UHD format workflows.

Studios Build Post & VFX Workflows on FilmLight’s Colour Science

Published on Thursday, 10 December 2015

Rotor Film and Storyline establish colour consistency between project Filmlight-Rotor extreme
stages, and between VFX and grading pipelines, based on FilmLight’s
set-to-screen, renderless BLG workflow.

Cognition Builds Post, DI and Finishing Resources on SGO’s Mistika

Published on Saturday, 26 September 2015

After Cognition invested in six Mistika DI and finishing systems SGO-Cognition-ONS Still1
to launch their new studio, their colourist Mike Eaves and team
used them to grade and finish independent film ‘Opening Night’.

Togen Laboratory Installs Cintel for UHD Film Scanning & Telecine

Published on Tuesday, 08 December 2015

Togen Laboratory in Tokyo, a film lab with 60 years of history, has Togen-tokyo-blackmagic-cintel6a
installed a Blackmagic Cintel Film Scanner to handle real-time, Ultra
HD digital film scanning and keycode telecine.

Marquise Updates 4K Mastering & High-speed IMF & DCP Transcoding

Published on Sunday, 20 September 2015

IBC  Marquise Technologies showed updated systems to create, Marquise-mist-dvo1
transcode and control the quality of 4K masters for digital cinema,
broadcasters and OTT services efficiently.

Avere Opens Compute Cloud for Rendering at Moonbot Studios

Published on Wednesday, 18 November 2015

Moonbot Studios’ hybrid render farm combining local and on-demand Avere-moonbot-studios
nodes on the Google Cloud Platform, employs an Avere vFXT Edge filer
for low-latency access to active scene data.

Colorfront 2016 Ramps Up UHD HDR Tools for Dailies & Transcoding

Published on Friday, 18 September 2015

IBC Colorfront previewed 2016 versions of its dailies and transcoding Colorfront-Transkoder-2016
software to support upcoming UHD HDR workflows, and camera, colour,
editorial and deliverables formats.

Baselight Shows The Americans’ True Colours at Technicolor PostWorks

Published on Sunday, 08 November 2015

Colourist John Crowley and DP Richard Rutkowski developed special Baselight-The-Americans-4
looks for ‘The Americans’, by exporting ARRI Look files from Baselight
to use on set and align all looks from cameras to post.

SpectraCal CalMAN v5.6 Calibrates & Certifies HDR Displays

Published on Monday, 07 September 2015

IBC SpectraCal HDR-tuned CalMAN Version 5.6 software program and Spectra-cal
HDR-certified C6 Color Meter calibrate displays and certify that
equipment is HDR compliant.