Modus FX Welcomes Anne Le Bouyonnec as VP Production
Modus FX has appointed Anne Le Bouyonnec as VP production, bringing over 25 
years of artistic and organizational experience in CG, games and visual effects.
Animal Logic Re-Ignites Fuel VFX
Animal Logic has announced that the company has finalised a deal to buy the business 
assets of Sydney studio FUEL VFX.
modo Hits the Catwalk with High Fashion 3D Modelling
Photorealistic 3D interior environments created in modo lent a cool modern style to a 
high fashion shoot, extending shots in the lookbook of a ‘Project Runway’ contestant.
Fuel VFX Goes into Administration
Fuel VFX in Sydney, a top Australian visual effects studio, has gone into administration 
after 12 years of operation in Sydney.
The Foundry & Luxology Set to Integrate Expertise and Pipelines
The Foundry has merged with Luxology, each aiming to develop new pipelines, 
workflows and products, and tap into new artist communities.
Imagineer Systems and Curious Turtle Stream mocha Basics
New Imagineer mocha users can access a free streaming video series, ‘Fundamentals 
of mocha’ created at Curious Turtle to introduce mocha's tools, interface and workflow.
Imagineer Licenses mocha Planar Tracker for Third Party Software
IBC Imagineer Systems has formed agreements with Quantel, Assimilate and FXhome ![]()
to license or support Planar Tracking from mocha in their new products.
Flame Artist Karen Heston – Career in Flame
Karen Heston describes her introduction into a career as a Flame artist, and 
the advantages her skills give her in client sessions, among her colleagues and
across productions.
The Foundry’s NUKE 7.0 Blurs Lines Between 2D and 3D
IBC The Foundry NUKE 7.0 focusses on increasing performance and adding 
support for Alembic and OpenEXR 2.0 Deep Data.
Authority FX After Effects & Fusion Plugins Line Up for Action
Authority FX in Canada started building their plugins, sold separately instead of as a suite, 
as an internal project to fill gaps in their compositing pipeline
The Pixel Farm PFDepth Looks Deep into Scene Reconstruction
IBC The Pixel Farm PFDepth is an integrated application for total scene reconstruction, ![]()
2D-to-3D conversion and depth map creation, available now.
Imagination’s Caustic Visualizer Creates Ray Traced Viewport for Maya
At SIGGRAPH, Imagination Technologies introduced the Caustic Visualizer interactive 
viewport plug-in for Autodesk Maya 2013, ready for CPU desktops.
eyeon Stengthens VFX Teams with Connection 1.5 and Generation AM
IBC eyeon Connection 1.5 is updated to help editors on multi-camera projects 
keep their VFX fluid. Generation AM soon releases with playback and review
tools for work teams.
V-Ray Lights a New Fire in Iloura’s Pipeline
Lead Lighter Drew Wood Davies at Iloura in Mebourne talks about working on the 
lighting pipeline for some of the facility’s recent feature film projects.
Autodesk Flame’s 20th Year Edition Burns Brighter for Editorial Finishing
IBC Autodesk Flame Premium 2013 is focussed on enhancing the integration between 
effects, audio, editorial, conform and grading.
Autodesk Smoke 2013 Reveals the Third Dimension
Rob O'Neill, ANZ Creative Finishing Specialist, leads a live webinar to show functions that 
set Smoke apart with true 3D for effects, compositing and stereoscopic projects.
Method Uncovers the World of SBS Documentaries
Method Studios in Sydney and Melbourne helped SBS promote their documentaries 
with a series of three engaging promos to waken viewers' curiosity.
Red Giant Fires Up Knoll Light Factory 3 Flare Engine
Knoll Light Factory 3 is a major update to Red Giant’s 3D lens flare system, with a new
library of presets and automated Behaviours with After Effects 3D integration.

































