Modus FX Welcomes Anne Le Bouyonnec as VP Production

Published on Tuesday, 02 October 2012

Modus FX has appointed Anne Le Bouyonnec as VP production, bringing over 25 Modus-fx-le-bouyonnec
years of artistic and organizational experience in CG, games and visual effects.

Animal Logic Re-Ignites Fuel VFX

Published on Tuesday, 02 October 2012

Animal Logic has announced that the company has finalised a deal to buy the business Animal-Logic-Fuel-VFX
assets of Sydney studio FUEL VFX.

modo Hits the Catwalk with High Fashion 3D Modelling

Published on Sunday, 30 September 2012

Photorealistic 3D interior environments created in modo lent a cool modern style to a Modo-Iimuahii_lookbook_15
high fashion shoot, extending shots in the lookbook of a ‘Project Runway’ contestant.

Fuel VFX Goes into Administration

Published on Wednesday, 29 August 2012

Fuel VFX in Sydney, a top Australian visual effects studio, has gone into administration Fuel-vfx
after 12 years of operation in Sydney.

The Foundry & Luxology Set to Integrate Expertise and Pipelines

Published on Wednesday, 26 September 2012

The Foundry has merged with Luxology, each aiming to develop new pipelines, Foundry-luxology
workflows and products, and tap into new artist communities.

Imagineer Systems and Curious Turtle Stream mocha Basics

Published on Wednesday, 29 August 2012

New Imagineer mocha users can access a free streaming video series, ‘Fundamentals Imagineer-curious-turtle
of mocha’ created at Curious Turtle to introduce mocha's tools, interface and workflow.

Imagineer Licenses mocha Planar Tracker for Third Party Software

Published on Thursday, 13 September 2012

IBC Imagineer Systems has formed agreements with Quantel, Assimilate and FXhome Imagineer-planar-tracker-quantel
to license or support Planar Tracking from mocha in their new products.

Flame Artist Karen Heston – Career in Flame

Published on Friday, 24 August 2012

Karen Heston describes her introduction into a career as a Flame artist, and Flame-karen-heston
the advantages her skills give her in client sessions, among her colleagues and
across productions.

The Foundry’s NUKE 7.0 Blurs Lines Between 2D and 3D

Published on Sunday, 09 September 2012

IBC The Foundry NUKE 7.0 focusses on increasing performance and adding nuk7-6
support for Alembic and OpenEXR 2.0 Deep Data.

Authority FX After Effects & Fusion Plugins Line Up for Action

Published on Wednesday, 22 August 2012

Authority FX in Canada started building their plugins, sold separately instead of as a suite, Authority-fx-plugin-glow
as an internal project to fill gaps in their compositing pipeline

The Pixel Farm PFDepth Looks Deep into Scene Reconstruction

Published on Sunday, 09 September 2012

IBC The Pixel Farm PFDepth is an integrated application for total scene reconstruction, Pixel-Farm-Depth_14
2D-to-3D conversion and depth map creation, available now.

Imagination’s Caustic Visualizer Creates Ray Traced Viewport for Maya

Published on Wednesday, 22 August 2012

 At SIGGRAPH, Imagination Technologies introduced the Caustic Visualizer interactive Imagination-Caustic-Visualizer-5
viewport plug-in for Autodesk Maya 2013, ready for CPU desktops.

eyeon Stengthens VFX Teams with Connection 1.5 and Generation AM

Published on Sunday, 09 September 2012

IBC eyeon Connection 1.5 is updated to help editors on multi-camera projects Eyeon-connection-1_5-a
keep their VFX fluid. Generation AM soon releases with playback and review
tools for work teams.

V-Ray Lights a New Fire in Iloura’s Pipeline

Published on Monday, 20 August 2012

Lead Lighter Drew Wood Davies at Iloura in Mebourne talks about working on the V-ray-iloura2
lighting pipeline for some of the facility’s recent feature film projects.

Autodesk Flame’s 20th Year Edition Burns Brighter for Editorial Finishing

Published on Sunday, 09 September 2012

IBC Autodesk Flame Premium 2013 is focussed on enhancing the  integration between AutodeskFlame20_Creative_Workspace
effects, audio, editorial, conform and grading.

Autodesk Smoke 2013 Reveals the Third Dimension

Published on Thursday, 16 August 2012

Rob O'Neill, ANZ Creative Finishing Specialist, leads a live webinar to show functions that Autodesk-smoke_action1
set Smoke apart with true 3D for effects, compositing and stereoscopic projects.

Method Uncovers the World of SBS Documentaries

Published on Friday, 07 September 2012

Method Studios in Sydney and Melbourne helped SBS promote their documentaries Method-sbs-RL_Ambulance
with a series of three engaging promos to waken viewers' curiosity.

Red Giant Fires Up Knoll Light Factory 3 Flare Engine

Published on Wednesday, 15 August 2012

Knoll Light Factory 3 is a major update to Red Giant’s 3D lens flare system, with a newRed-Giant-Knoll-LighFactory
library of presets and automated Behaviours with After Effects 3D integration.