Compositor Stefan Ihringer - Building a Better Image

Published on Thursday, 02 August 2012

Compositor Stefan Ihringer talks about his career as a freelance artist, sharing knowledge Compositor-ihringer-fusion-different_light_wraps
and expertise, and making the most of compositing software, in particular eyeon Fusion.

Digital Domain Media Group’s New Head of Studio Sees VFX Future

Published on Wednesday, 01 August 2012

Digital Domain Media Group has hired new Head of Studio at DDMG in Florida, Jim Berney, Digital-domain-spi-Berney
an Academy Award nominee formerly in a leadership role at SPI’s New Mexico studio.

Identity FX Aligns Stereo World of Prometheus with SGO Mistika

Published on Wednesday, 01 August 2012

Identity FX contributed to the stereo optimisation of a large portion of ‘Prometheus’, Prometheus-SGO-identityFX3
requiring stereo 3D correction and geometry and colour alignment, using the SGO
Mistika finishing system.

The Foundry Katana Shines on MPC’s Lighting Pipeline

Published on Wednesday, 18 July 2012

The Foundry Katana has now been adopted at MPC to improve and speed workflows for Foundry-katana-smurfs2
their Lighting TDs and teams working on feature films.

SPIN VFX Expands Feature Film Talent

Published on Tuesday, 31 July 2012

SPIN VFX has taken on new senior artists with extensive, varied feature film experience, Spin-vfx-MayurPatel-4945
CG Supervisor  Mayur Patel, Tim Alexander as Asset Supervisor/Matte Painter and
Wojciech Zielinski, VFX Supervisor.

Autodesk Reveals Expert Tips on Smoke 2013 VFX Tools

Published on Tuesday, 17 July 2012

Autodesk's next M&E Webinar Series - 'Meet the Expert' event will again focus on Smoke 2013 Autodesk-smoke-2013-webinar
in 'Autodesk Smoke 2013 – It's All In The Detail' presented by ANZ Creative Finishing
Specialist Rob O'Neill.

Thinkbox Demos New 3D Image and Simulation Tools at SIGGRAPH 2012

Published on Tuesday, 31 July 2012

Thinkbox will be introducing Draft image automation engine for Deadline and demonstrating Thinkbox-ember-Naiad-MassFX
EMBER field creation and manipulation plug-in at SIGGRAPH 2012.

Pixomondo Puts Roma O’Connor and Joern Grosshans to Work in London

Published on Sunday, 15 July 2012

Pixomondo has taken on two experienced VFX professionals at their London office, Executive Pixomondo_Joern1
Producer Roma O’Connor and VFX Supervisor Joern Grosshans.

CoSA VFX Owes a Low Profile to modo 601 and Nuke Pipeline

Published on Tuesday, 31 July 2012

CoSA VFX in Los Angeles have developed their specialty in invisible visual effects with CoSA_David-&-Jon
a custom pipeline based on Luxology modo and Nuke from The Foundry.

Autodesk Flame’s Evolution Gives 3D Compositors the Edge

Published on Thursday, 12 July 2012

Autodesk is celebrating 20 years since the launch of Flame. VFX artist Caroline Journo at Autodesk-flame-Dim
Digital District in France tells why her skills in Flame make a difference in the world of
visual effects.

The Foundry’s MARI Paints Textures with Rhythm & Hues

Published on Monday, 23 July 2012

The Foundry’s MARI is now at work as a primary paint tool at Rhythm & Hues, where the Foundry-MARI1370
team is using MARI on several projects in production.

eyeon Fusion 6.4 Ships with Connection for AVID Workflows

Published on Wednesday, 11 July 2012

eyeon Software’s Fusion 6.4 is now available and updates its fast compositing functions Eyeon-Fusion6-4_replicate3d
with a new Avid workflow, more camera format support and a tool for geometry
particles, Replicate 3D.

PipelineFX Qube! Talks with the Animals at Western X

Published on Monday, 23 July 2012

Western X animal effects specialists have built a system based on PipelineFX Qube! render PipelineFX-Western X_Cat
farm software to manage graphics rendering for their kid’s film projects, including Disney’s
‘Santa Pups’.

LipSync Appoints Ben Shepherd to Head of 3D/VFX Supervisor

Published on Wednesday, 11 July 2012

LipSync VFX facility welcomes Ben Shepherd as Head of 3D/Visual Effects Supervisor. Ben has Lipsync-Ben-Shepherd
divese experience working as both VFX Supervisor and Digital Effects Supervisor.

Modus FX Builds a Better Bridge from Previs to Post

Published on Friday, 20 July 2012

Modus FX has opened a new previs division in Montreal. Using concept artistry, stunt ModusFX-SourceCode_previs_04
choreography and shot planning in previs, Modus aims to closely link preproduction
to VFX teams in post.

The Mill Creates Fairy Tale Titles for ‘Snow White'

Published on Tuesday, 10 July 2012

The Mill LA’s design team used extreme close-up, high speed photography in super
slow motion Mill-swath_006_mill_lato produce a titles sequence echoing the magical themes of ‘Snow
White and the Huntsman’.

Authority FX Prepares to Release New Compositing Plugins

Published on Wednesday, 18 July 2012

Authority FX, now in its fifth year, has been evolving its processes, pipeline and delivery Authorityfx-chopper1
formats and will soon release a series of compositing plugins.

Golaem Crowd 1.5 Handles Procedural Rendering in Maya

Published on Tuesday, 10 July 2012

Golaem Crowd version 1.5 places fast crowd rendering directly into the Maya render window Golaem-crowd-RenderingMayaMRay
for mental ray, V-Ray and Renderman.